Talents
At the Tower of Eclipse, many Talents have been discovered by the Aes Sedai. Each performs a certain task and each Talent has certain strengths and weaknesses. Talents, and how to manifest them, are listed below.
Dreamwalking:
Description: Dreamwalkers have the ability to enter Tel'aran'rhiod, also known as the World of Dreams, unaided (without a ter'angreal.) Dreamwalkers also have the ability to enter other's dreams and communicate with other dreamwalkers in Tel'aran'rhiod.
Strengths in the Power required: None, Dreamwalking is not related to the One Power in any way

Illusion:
Description: Illusionists can change the outward appearance of people and objects around them. Also, they can create Illusions out of thin air.
Strengths in the Power required: Spirit, but strength in all is helpful to pull off a correct Illusion.

Wolfkin:
Description: Wolfkin can communicate with wolves. They can also enter Tel'aran'rhiod, but are not considered Dreamers.Wolfkin can take on some characteristics of wolves, such as yellow eyes and enhanced sight and sound.
Strengths in the Power required: None, it is not related to the One Power in any way.

Healing:
Description: Healers have the ability to heal those who are ill, or have obtained injuries. Unless the Healer is very talented, any battle injuries (like serious cuts and gashes) will leave a little scar. Experienced Healers can heal without leaving so much as a mark of the damage. Usually, Healers join the Yellow Ajah, although that is not necessary.
Strengths in the Power required:All, you need to be moderatly strong in every aspect of the One Power to Heal successfully.

Traveling:
Description: Travelers can create 'gateways' using the One Power. These gateways allow the maker to travel from the starting point to their destination without traveling the space in between.
Strengths in the Power required: At least a little strength in all aspects of the Power must be used to create a sucessful and stable gateway.

Compulsion:
Description:People who have the Talent of Compulsion can use the Power to influence the actions and decisions of others. The most talented of Compulsionists can make the weaves disappear as soon as they touch the affected person's mind, making the weaves all but invisible. To prevent potential misuse of this Talent, only Aes Sedai can manifest it. All Aes Sedai seeking to manifest Compulsion must first seek approval from the Amyrlin and Keeper.
Strengths in the Power required: Almost pure Spirit, with a bit of Air

Delving:
Description: People who have the Talent of Delving can find precious ores and minerals inside of stones and rocks.
Strengths in the Power required: Earth and Fire

Earth Moving
Description: People who have this Talent have the ability to move the earth. They can create or stop earthquakes, and literally 'move the earth' by creating mountains or craters.
Strengths in the Power required: Earth, Fire, and Spirit

Viewing:
Description: People with viewings see sort of an 'aura' around a person, often pictures, that give some clue to what their future will be like. Viewings around a person always come true.
Strengths in the Power required: None, Viewing and the One Power are not related at all.

Foretelling:
Description: People with this Talent have 'foretellings.' These foretellings occur while the foreteller is in a half-trance, and come out with a verbal telling of the future. Foretellings are not always specific, and require  a lot of thought to decipher. The foreteller usually has no memory of the predictions when they come out of their trance.
Strengths in the Power required: Presumably none, as Foretellings have occured when not channeling.

If you have decided to manifest a Talent, please email the Amyrlin and the Keeper:
Email
Back to the Main Page